• Planet Snatchers -- A 3D platformer racing game designed for the speedrunning community.
    Frog Snatchers -- Rescue your stolen frogs from mysterious foes in a quirky metroidvania.
    Headmaster -- Escape from the Football Improvement Center by using your head in VR.
    Other smaller and solo projects

About Me

My name is Lucas Charland and this is my personal portfolio. I graduated from Champlain College with a Bachelor's of Science in Game Design in the Spring of 2018. Champlain allowed me to be able to experience and learn about all aspects of game design and many aspects of production. In making games, I have practiced agile methodologies and scrum from my first few weeks at Champlain onward. I have learned to work very efficiently in a team with other designers, programmers, artists, and producers. Champlain has helped me develop skills in making a game, start to finish, with design documentation, rapid prototyping, constant iteration, quality-assurance testing, and polish.


Using the skills I learned at Champlain, myself and a portion of my Senior Production team started our own independent video game studio in Burlington, VT called Too Tired Studios. Too Tired went through a fair share of trials and tribulations including ill-formed long term plans, a failed a Kickstarter, and loss of leadership. Too Tired was functional from Spring 2018 to Autumn 2019 until the team ultimately disbanded. I have continued to work on games at Frame Interactive as a contractor and on personal projects.

Resume

Click the image above to download the PDF version.